Here are a few highlights of what this release brings you:
Viscous: Mud, syrup, chocolate or honey are just some of the fluids that you can simulate accurately with the new Viscous material.
Viscoelastic: Slime, foam, sponges… Viscoelastic materials complete the set of Dyverso multiphysics. The combinations are virtually countless.
New Alembic panel: Get total control of your Alembic objects with the new parameters for tweaking their animation speed, offset and mode.
SD Animation Offset: Direct your objects animation timing without leaving RealFlow. You can even use different offsets for objects from the same SD file.
Emission mask: Stop worrying about objects intersecting with your emitters, or carefully scaling your pool walls to avoid gaps. With the new Emission Mask options, no particle will be created where you don’t want it to.
Particle Skinner: Particle Skinner is even better with the possibility of skinning simulations that have already been cached. Yes, this includes simulations from versions older than RealFlow 10!
Spline emitter: The new Thickness parameter for the Spline emitter lets you create thick layers of fluid with just a click.
Best-in-class liquids: Liquid PBD solver has been improved to reach SPH quality at the highest performance levels.
Anima adds Maxwell support! The latest small update of Anima, the 3D human population tool for animation and still images, is actually a major one for Maxwell Render users. Anima 3.0.1 adds support forRead more
REALFLOW | CINEMA 4D 2.0 OUT NOW! Better Integration, More Power Inside July 25, 2017 (Madrid, Spain) – Next Limit Technologies is delighted to announce the official release of RealFlow | Cinema 4D 2.0 -Read more