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Artwork by: Catalysee | www.catalysee.com

  • Main features in RealFlow
  • Features List
  • User manual
  • Product Comparison

MACRO DAEMON

Look closer

• Simulate fluid effect typically seen at Hi-speed macro photography.

macro_daemon1
macro_daemon2

SURFACE TENSION

New curvature-cohesion mode

• The new mode of the Surface Tension daemon let’s you experiment with one more look for your DYVERSO or standard particle simulations.

surface_tension

MAXWELL DENOISER

Keeping it clear

• RealFlow 10 is now compatible with the latest Maxwell Render version. This includes the possibility of denoising your renders, a must need in fluid animations.

denoiser

MACRO DAEMON

Look closer

• Simulate fluid effect typically seen at Hi-speed macro photography.

macro_daemon1
macro_daemon2

SURFACE TENSION

New curvature-cohesion mode

• The new mode of the Surface Tension daemon let’s you experiment with one more look for your DYVERSO or standard particle simulations. 

surface_tension

MAXWELL DENOISER

Keeping it clear

• RealFlow 10 is now compatible with the latest Maxwell Render version. This includes the possibility of denoising your renders, a must need in fluid animations.

denoiser

GRANULAR SAND

LIQUID

RIGID - LIQUID INTERACTION

GRANULAR SNOW

RIGID

GRANULAR - LIQUID INTERACTION

ELASTIC

VISCOUS

VISCOELASTIC

DYVERSO: SPEED IMPROVEMENTS

The DYVERSO solver architecture has been redesigned to get the most out of the modern GPUs and multi-core CPUs.

  • GPU 2-8x (over CPU)
  • GPU CUDA 3x (over RealFlow 2015)
  • GPU OpenCL 3x (over RealFlow 2015)
  • CPU 2x (over RealFlow 2015)*

(*)Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 3201 Mhz, 6 Core(s), 12 Logical Processor(s) NVIDIA Quadro K6000 GPU, 2880 NVIDIA CUDA® parallel processing cores.

DAEMONS

PARTICLE SKINNER DAEMON

Particle Skinner is even better with the possibility of skinning simulations that have already been cached. Yes, this includes simulations from versions older than RealFlow 10!

WATCH VIDEO

FALLOFF OBJECT MODE

Objects can be used to fade a daemon’s forces and control exactly how they should vanish.

WATCH VIDEO

K VOLUME OBJECT MODE

Any object can be used to remove particles that are inside.

WATCH VIDEO

HYBRIDO IMPROVEMENTS: RF2015 VS RF 10

2X SPEED

RF2015 10 hours

waves

RF10 5 hours

waves

MEMORY FOOTPRINT

RF2015 15GB

waves

RF10 8GB

waves

FOAM CREATION

RF2015

foam_rf2015

RF10

foam_rf10

PARTICLE SKINNER DAEMON

The daemons’ main purpose is to transfer particle motion and animation (as a whole particle system) to geometry objects. In effect, particles function as bones for skinning the modified geometry.

K VOLUME OBJECT MODE

Any object can be used to remove particles that are inside.

FALLOFF OBJECT MODE

Objects can be used to fade a daemon’s forces and control exactly how they should vanish.

WORKFLOW

  • ALEMBIC PANEL
  • SD OFFSET
  • FINEST LIQUIDS
  • EMISSION MASK
  • PROJECT MANAGER
  • EXPORT PANEL
  • PARAMETER GROUPS
  • SCENE NODE TREE
  • PACK AND GO
  • SAVE INCREMENTAL
  • QUICK ACCESS TOOL
  • SCENE INFO
  • OPTIONAL EMBEDDING

NEW ALEMBIC PANEL

Get total control of your Alembic objects with the new parameters for tweaking their animation speed, offset and mode.

abc_panel

abc_render

NEW SD ANIMATION OFFSET

Direct your objects animation timing without leaving RealFlow. You can even use different offsets for objects from the same SD file.

sd_panelsd_render

THE FINEST LIQUIDS

Liquid PBD solver has been improved to reach SPH quality at the highest performance levels.

NEW EMISSION MASK

Stop worrying about objects intersecting with your emitters, or carefully scaling your pool walls to avoid gaps. With the new Emission Mask options, no particle will be created where you don’t want it to.

em_mask_panelem_mask_render

MANAGE ALL YOUR PROJECTS IN A MORE VISUAL AND EASIER WAY

There is a new, totally revamped version of the Project Manager where you can find your scenes quickly and have access to learning material at your finger tips.

EXPORT PANEL

Every single node has now its own export panel where all the parameters related to caching can be manipulated avoiding the longer and less intuitive task of editing them through the Export Central tool.

PARAMETER GROUPS

Parameters having additional sub-parameters can now be collapsed/expanded providing a cleaner way of looking at your parameters.

SCENE NODE TREE

Now the Scene Node Tree represents the transformation hierarchy of your scene which is a more intuitive way of looking at your nodes’ parent/child relationship.

PACK AND GO

Move your scenes around making sure you always include all the external resources.

SAVE INCREMENTAL

One-click way of automatically versioning your projects.

QUICK ACCESS TOOL

Quick access to any RealFlow command.

SCENE INFO

You can add comments to your scene using rich text with images, tags can also be used for quick finding of your scenes in the Project Manager.

OPTIONAL EMBEDDING

You can decide whether to include the simulation data in your scene or not.

MORE FEATURES INSIDE:

  • Bitmap Emitter Improvements.
  • Continuous Collision Detection.
  • Better support for 4K monitors.
  • Time Scale for Hybrido secondary emitters.
  • Homogenization of bounded options in Daemons.
  • Environment variables can be used in the preferences window.
  • License priority pick up.
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Next Limit Technologies

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Next Limit Technologies

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Next Limit Technologies

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