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11.04
After several months of research and development with Vancouver and Los Angeles based vfx studio, Fusion CIS, Next Limit is proud to offer a dynamic new version of RealFlow (RF4), plus an alliance with Fusion CIS to offer support to vfx studios in North America. Mark Stasiuk (Fusion CIS), with a PhD in fluid dynamics, is an expert in RealFlow custom scripting, scene building/supervision, shot production, and fluid fx pipeline consultation. Stasiuk has consulted with high-end studios on feature film, broadcast and commercial work from New York to Los Angeles. With Stasiuk’s expertise, studios have been able to simultaneously develop their fluid VFX pipelines and produce shots at scales previously unheard of for RealFlow effects. Mark’s direct collaboration with Next Limit in simulation r&d means that he brings to productions specialized information on RealFlow’s capabilities and upcoming features, and the possibility to work with the development cycle in order to better meet a major project’s needs. 31.03 11.11 - RealFlow 3.1.18 ready for download for Windows,Linux and Mac. Fixed Bugs ======= - Bug #473 RealFlow crashes when trying to assing an object for an object emitter if a
selection existed before for another assigned object and the workspace was saved for it.
RealFlow random crashes when the number of threads used for the simulation is greater
than 1. - Bug #547 Dynamics file is used even if the option is not checked in the export central. - Bug #548 Dynamics file is making RF to crash if the number or dynamics properties of the objects
in the SD doesn't match with the objects in the scene. - Bug #550 RealFlow crashes at saving time when there is a ~Collision daemon with objects that
were not loaded in the scene. 21.07 04.04 30.03 - RealFlow 3.1.17 ready for download for Windows,Linux and Mac. Fixed Bugs ======= - Bug #390 Surface tension daemon with dumb particles makes RealFlow to crash when more
than
Imported particles disappear when reset if the scene was saved with the
particles - Bug #431 Multiple emitters with imported particle files loose their link to the
imported - Bug #432 Fill-Deform emitter saved with no body attached makes the scene file
corrupted. - Bug #436 GAS + Drag daemon with shield makes RF to crash. - Bug #437 Drag daemon force limit does not work correctly. - Bug #438 Error in axis aligned bounding box for objects. - Bug #444 RW_Splash emitter will crash RF when changing the number of threads to
a - Bug #447 "-range" and "-useCache" options in the Simulation
Node version doesn't update - Bug #451 Scene with a spline daemon saved and re-loaded crashes RealFlow. - Bug #452 Simulation different behavior when running in command line version. If
a simulation - Bug #454 RealFlow crashes after the "demo" window has been shown and
the user press - Bug #455 Display information for the mesh is not shown properly. - Bug #456 Backup not working when in "Frames" mode. - Bug #459 Email notification doesn't always work, it simply doesn't send the mail
to the - Bug #463 Changes in the scale of objects and constraints are made when we apply
the - Bug #464 Mesh generation engine is creating orphan vertices that produce meshes
that are - Bug #465 Attributes "Bound Sup" and "Bound Inf" in the Vortex
daemon are not saved with - Bug #466 RealWave static points can be created outside the mesh.
29.04 - RealFlow 3.1.16 ready for download. Fixed Bugs - Bug #154 When dumb particles using the clone object feature are set to collide
with an
When setting the parent objet the size of the rope is not constant. - Bug #362 RealFlow simulation node crashes when the license file has blank lines
- Bug #363 RW_Splash with liquid particles will crash RealFlow eventually. - Bug #364 Changing Max. and Min. substeps will crash RF. - Bug #365 SD vertices deformation is lost for playing when we create an animation
- Bug #367 When object's dynamics are set to yes, if the node information is edited
the - Bug #369 When SDs files are imported into RF the last frame of the SD is no marked
- Bug #374 When replacing SD by re-importing a SD scene the old objects are not
- Bug #375 When selecting a "None" object for the "Custom" RealWave type RF crash. - Bug #376 Weird colouring behavior when several Fill-Deform emitters are in the
- Bug #379 When the fist keyframe of a curve is created at frame 0 the keyframe
is not - Bug #383 When a custom object is replaced RF crash when reset is pressed. - Bug #389 Indexed and grayscale TGAs are not supported making RF to crash. - Bug #392 When reloading a scene with paticles imported, the emitter used for importing
- Bug #393 Memory leak when using the Mesh primitive for an rigid body object. - Bug #400 RW not interacting with non dynamics object. - Bug #406 When loading an SD longer than 200 frames the last frame of the simulation
to - Bug #410 When linking objects to dynamics object they are not getting the movement
from - Bug #413 Rope constraint not loaded properly when the scene is saved in the - Bug #414 Variable names with numbers inside are not valid variables to be used
- Bug #415 When an object is keyframed and set to have dynamics without dyn motion;
if is - Bug #417 Objects with dynamics are moved when the scene is reset. - Bug #418 Variables coming from objects with dynamics are not updated properly
when used - Bug #427 Object emitter wrong selection when trying to select particles.
15.03 Fixed Bugs - Bug #29 If a SD file is loaded in the scene it is not updated automatically when
it - Bug #55 View texture for an object is not working if the "View Texture"
option is - Bug #77 When importing particles, if the reset button is pressed the imported
- Bug #79 "Follow selected" option is not working. - Bug #81 Saving fluid options doesn't save all the fluid properties. - Bug #90 Linked daemons are not saved at the right position when the scene is loaded. - Bug #109 "Life Time" property in the ~Age daemon is seconds and it should be frames. - Bug #112 Some kind of control about how many times the split is going to happen
(in the - Bug #133 Objects imported having names with characters that are binary functions
in - Bug #134 When trying to use one of the follow features "Zoom all", "Zoom
selected", - Bug #158 When linking two objects with dynamics active, RealFlow returns unexpected
- Bug #171 Problems with interaction between an emitter with max particles set and
- Bug #197 Limit parameter for a constraint must be not animatable. - Bug #235 Can't make a mesh on RealWave waves when the simulation is played. - Bug #244 Not loading SD file with only camera information. - Bug #245 Objects selection from the panel is slow than from the display. - Bug #248 Importing objects with the same name from different files makes RealFlow
- Bug #262 Bad selection when there are objects in the scene with the same name. - Bug #322 "Create Array" tool not working with the Binary Loader emitter. - Bug #326 Collision primitives no properly scaled when scaling objects. - Bug #348 Export Central. The check of the object´s deformation is lost when
the - Bug #349 Custom mesh feature doesn't work. - Bug #350 "Isolated time" parameter in the "~Isolated" daemon
is not saved nor - Bug #351 SD vertices deformation is lost when changing from SD to Curve. - Bug #352 Scenes get corrupted when a RW_Splash is created without activating - Bug #354 Numerical precision doesn't match across platforms. - Bug #355 Ribid bodies bad behavior when interacting with a hand-animated object. - Bug #356 DSpline doesn't follow the animation of linked objects when simulation
- Bug #357 RealWave cached particles (using the Particles Layer) doesn't generate
- Bug #358 RealFlow hangs when trying to simulate or play if a RealWave deformer
- Bug #360 When particles are imported if reset is pressed the particle type switch
to the
24.01 Fixed Bugs -------------------------------------------------------------------------------------------------------------------- |
| 10
. 01 New version for Linux users. - New version for "Fedora Core 2". -------------------------------------------------------------------------------------------------------------------- |
| 10
. 12 New exporter plug-in - Realflow exporter plug-in for Maya -------------------------------------------------------------------------------------------------------------------- |
| 03.12 New Patch version - RealFlow 3.0.13. Fixed Bugs - Bug #234 --------------------------------------------------------------------------------------------------------------------- |
| 05 .
11 2 Days Special Introductory Los Angeles Training - Finished -------------------------------------------------------------------------------------------------------------------- |
| 03.11
New Patch version - RealFlow 3.0.11. - Bug #249 (Mac OS X specific) No changing cursor when changing manipulation mode. - Bug #268 (Windows specific) Help system doesn't work on some systems. - Bug #267 Double clicking on a empty column in the properties table makes RF to crash. - Bug #266 Weight information is not properly saved in mesh bin files. - Bug #263 Fill-Affect emitter will crash RFb when moving in the time line if particles were cached. - Bug #269 RF crashes when unchecking an emitter that is part of a generating mesh. - Bug #270 RF crashes when having more than one mesh in the scene. --------------------------------------------------------------------------------------------------------------------- |