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Apart from the usual scene exchange workflow through the plugins
and SD format, RF4 provides an advanced feature aimed at optimizing
resources and saving memory;bin and new .md and .pd file formats.
An SDK is available for these two formats, so anybody can create
their own translator. |
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File Nodes
Organizing your simulation files.
See
video
Download
video
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Log File
Recording the simulation progress in a log file.
See
video
Download
video
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New Formats
New exporting file formats Export Central.
See
video
Download
video
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Creating and including cameras in the simulation makes RF4 an
innovative tool for new possibilities in effects visualization. |
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New Cameras
How to link cameras to animated objects.
See
video
Download
video
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SurfaceTension
Controlling water drops and melting.
See
video
Download
video
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Build mesh on replay
How to build the particle mesh.
See
video
Download
video
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Fibers Scene
Add fibers to objects.
See
video
Download
video
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Fluid Scene
Basic creation of fluid in a scene.
See
video
Download
video
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RealWave scene set up
Configure a RealWave scene set up.
See
video
Download
video
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Rigid bodies scene set
up.
Making dynamic simulations with rigid body objects.
See
video
Download
video
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Soft bodies scene set up
Making dynamic simulations with soft body objects.
See
video
Download
video
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The RF4 tool set has been reorganized, based on the logical
use of the program, in order to have a clear workspace with
nothing to disturb you. Layout customizing is very fast and
dynamic. You will have all the tools that you need, when you
need them. |
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Drag and drop panels
Configure the panels of your interface.
See
video
Download
video
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Layouts I
Setting the viewers for your interface.
See
video
Download
video
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Layouts II
Accessing the Layout menu.
See
video
Download
video
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Preferences
Set the preference options of your scene.
See
video
Download
video
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You have now the possibility of stopping the mesh during the
calculation process, adjusting the parameters, and then continuing
with the process. |
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Cancel Mesh
Stop the mesh process during calculation.
See
video
Download
video
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RealWave includes some new features to broaden the possibilities
of your simulations, such as currents, or defining the depth
of the sea bottom to control the wave’s shape. |
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Depth simulation
To adjust coast collision and depth texture options.
See
video
Download
video
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Downstream
How to generate an object dropped downstream.
See
video
Download
video
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RF4 includes some basic primitives that can save users a lot
of time on some scenes, and they will help you in your simulations. |
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RFNative objects
Selects basic primitives and includes them in your simulations.
See
video
Download
video
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You can now apply Python language scripts to five areas of RF:
batch runs, events, daemons, waves and fluids. Next Limit has
designed a full palette of functions that gives users almost
total control of simulations, opening up endless possibilities. |
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Batch Script
Generate a batch script.
See
video
Download
video
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Custom particles
Applying script to generate custom particles.
See
video
Download
video
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Daemon Script
Creating daemon script to custom(ize) particles.
See
video
Download
video
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Custom Waves
Customize waves in RealWave with a script.
See
video
Download
video
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Event Script
Loading events script to generate effects such as foam.
See
video
Download
video
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Scripting Menu
Customize scripts for easy access.
See
video
Download
video
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Scripts on GUI
Put scripts on your GUI.
See
video
Download
video
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The new workflow's efficiency is a result of Next Limit’s listening
to users. From scene creation where everything is automated,
to the possibility of choosing a custom output that fits your
pipeline. We have made the workflow faster and easier for you,
and have included more preferences. |
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Animation
Animate in RF4.
See
video
Download
video
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Interaction links
Apply exclusive links to the objects.
See
video
Download
video
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Groups
Generate object groups to apply common options.
See
video
Download
video
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Initial State
Set the PRS of objects and particles as initial state.
See
video
Download
video
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Nodes filters
Showing and hiding elements of panels.
See
video
Download
video
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Simulation options
Accessing the simulation options panel.
See
video
Download
video
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Simulation Status
Set the simulations status of the particles.
See
video
Download
video
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Stacking Simulations
Adjust stacking simulations to rigid bodies scenes.
See
video
Download
video
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This section is intended to make your life easier! It contains
several videos that show the workflow between RF4 and the 3d
platforms. We will be uploading more videos in the near future,
so keep an eye on this space… |
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Maya
How to import and export data from RF4 to Maya.
See
video Import - export SD
Download
video
See
video Import particles and meshes
Download
video
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Cinema4D
How to import and export data from RF4 to Cinema4D.
Import
- export SD
Download
video
Import
particles
Download
video
Import
meshes
Download
video
Import
- export a RealWave mesh
Download
video
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3dstudio Max
How to import and export data from RF4 to 3dstudio Max.
Create
scene and export it to SD
Download
video
Create
simulation, realwaves, particles and meshes in realflow and
export them
Download
video
Import
simulation, realwaves, particles and meshes in 3dstudio Max
Download
video
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LightWave
How to import and export data from RF4 to Lightwave.
Animation
and Realwave
Download
video
Rigid
bodies, camera and particles
Download
video
Soft
bodies
Download
video
Wetmaps,
meshes and fluid mixing
Download
video
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Softimage | XSI
How to import and export data from RF4 to XSI.
Create
scene and export it to SD
Download
video
Create
simulation, realwaves, particles and meshes in realflow and
export them
Download
video
Import
simulation, realwaves, particles and meshes in XSI
Download
video
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